|
||
|
|
||
|
|
||
|
2002 - 2003 Duelist King Tournament Rules PUBLISHING DUELIST KING TOURNAMENT INFORMATION Konami/Upper Deck reserves the right to publish Duelist King Tournament information, such as the contents of a Duelist's deck as well as transcripts or video reproductions of any Upper Deck-sanctioned Tournament, at any time. Konami/Upper Deck reserves the right to publish penalty and suspension information. TOURNAMENT RESPONSIBILITIES Event - Knowledge Responsibilities Competitors, judges, and organizers involved in Duelist King Tournament-sanctioned tournaments are responsible for knowing and following the most current version of the Duelist King Tournament Floor Rules, and any other applicable regulatory documents, including the game rules. Duelist Center (Tournament Organizer) Responsibilities The Duelist King system requires that all Duelist Centers attempt to maintain accurate ratings by entering tournament information in a timely manner, within one week of said tournament. The Duelist King Tournament website provides the tools necessary for retailers to manage their tournament in the form of the online "Create A Tournament" program. If you need to reach an Upper Deck representative about game issues, you can contact them in North America at www.upperdeckentertainment.com. The Duelist Center / tournament organizer for an event is ultimately responsible for all tournament operations and event reporting for the event. The Duelist Center / tournament organizer's responsibilities include, but are not limited to, the following:
Duelist Responsibilities Duelists must follow the rules interpretations and guidelines for play set forth by Konami / Upper Deck, the head judge, and other tournament officials. Duelists are expected to behave in a respectful and sporting manner at all times. Duelists who argue with the head judge or other tournament officials may be subject to expulsion from the Tournament and appropriate provisions of the Duelist King Tournament Penalty Guidelines. Duelists are still subject to the appropriate penalties even if a judge was present at the Duel at which the infraction occurred. Players are not permitted to waive penalties on behalf of their opponents. The judge must ensure that the appropriate penalty, if any, is imposed. Duelists may only use cards authorized for distribution in the territory. In North America, all cards have to be distributed by Upper Deck. All Duelist Centers are responsible for maintaining an accurate points schedule. If an anomaly occurs in a Duelist's rating, he or she should contact their Duelist Center immediately. Appeal to Judge If Duelists should disagree with a judge's decision, they are free to appeal the ruling to the head judge. The head judge has the right to overrule other judges' decisions. Duelists may not appeal to the head judge before the judge responding to the situation renders an initial decision. The head judge's decision is final. Judge Responsibilities Judges have the responsibility to deliver fair, impartial rulings and to assist the head judge and other tournament officials in any area that is required to ensure a smooth tournament. Judges must take action to resolve any rules infraction (whether a violation of the Duelist King Floor Rules or the rules for the game) they notice or that is brought to their attention. Head Judge Responsibilities Officially sanctioned competition requires the physical presence of a head judge during play to adjudicate disputes, interpret rules, assign penalties, and make other official decisions. The head judge may, with the tournament organizer's agreement, appoint any number of other judges to help in the performance of the head judge's duties and to perform other tasks the head judge may require. The head judge and the tournament organizer can be, but do not have to be, the same individual. The head judge is the final judicial authority at any Upper Deck/Konami - sanctioned tournament. Lengthy Rulings If a judge uses more than one minute to make a ruling, he or she may extend the match time appropriately. The extra time must be clearly communicated and recorded immediately by the judge. DUELIST KING TOURNAMENT FLOOR RULES New Releases They become legal in Constructed tournaments on the following days:
These dates are subject to change. Any changes will be announced via an official Duelist King Tournament System announcement. Match Structure Regarding Draws, please decide the winner by 3 Duels.
Match Time Limits Policy regarding the minimum time allowed for a match (40 minutes) has been added. It is being included to ensure that Duelists are provided an adequate amount of time to play all Duels in a match. Policy regarding a standard set of time limits for Limited deck construction has been added. The minimum time limit for any match is 40 minutes. The following time limits are required for each round of a tournament:
Tournament Mechanics Shuffling Shuffling must be done so that the faces of the cards cannot be seen. Regardless of the method used to shuffle, Duelists' decks must be sufficiently randomized. Each time Duelists shuffle their decks, they must present their decks to their opponents for additional shuffling and/or cutting. At a judge's discretion, Duelists may request to have a judge shuffle their cards rather than pass that duty to their opponents. By presenting their decks to their opponents, Duelists state that their decks are sufficiently randomized. Pre-game Time Limit Prior to each game, competitors have 3 minutes to shuffle their decks and present them to their opponents for additional shuffling and/or cutting. If the head judge determines that a Duelist exceeded the time limit on purpose and is stalling, that Duelist will be subject to the appropriate provisions of the Duelist King Tournament Penalty Guidelines. Withdrawing from Duels or Matches Duelists may withdraw from a Duel or Match at any time within the following guidelines. The withdrawn Duel or Match is recorded as a loss for the withdrawing Duelist. If a Duelist refuses to play, it is assumed that he or she has withdrawn from the match. Withdrawing from an Event Duelists choosing to withdraw from an event must inform the scorekeeper before the pairings for the next round are generated. Duelists leaving the tournament after the scorekeeper begins pairing for the next round receive a match loss in the upcoming round and will be removed from the event after that round. Electronic Devices The head judge or tournament organizer may choose not to allow Duelists to participate with electronic devices (such as cellular phones, pagers, and/or portable audio units) turned on. However, calculators of any type are encouraged for scorekeeping purposes. Tournament Card Status Rules Cards Allowed Only cards authorized for distribution in the territory may be used in Tournament play; in North America, all cards have to be distributed by Upper Deck. Forbidden Card lists must always be present in full view of all Duelists. Card Interpretation The head judge is the final authority regarding card interpretations. See the Duelist King Tournament Floor Rules for more detailed rules regarding how cards should be interpreted. Also, the head judge can refer to the Official Tournament Rulings database located online. Card Elevation Duelists must keep their cards above the level of the playing surface at all times. Card Sleeves Duelists may use plastic card sleeves or other protective devices on cards. If a Duelist chooses to use card sleeves, all cards in the Duelist's current deck must be placed in the sleeves in an identical manner. If the sleeves feature holograms or other similar markings, cards must be inserted into the sleeves so these markings appear only on the face of the cards. Game Markers Game markers, such as tokens or reminders of a game effect; may not be designated by cards with identical backs as the cards in a Duelist's deck if the deck is un-sleeved. If the deck is sleeved, game markers may not have sleeve backs identical to those on the cards in the Duelist's deck. No game markers of any kind may be placed on top of or in a location that obscures a Duelist's deck. A judge may disallow the use of game markers that may cause confusion with regard to the state of the game. General Constructed Tournament Rules Constructed-Deck Registration The head judge or tournament organizer should require Duelists to register their decks upon arrival at a tournament. Registration records the original composition of each deck. Once a tournament official receives a Duelist's deck-list, the deck may not be altered. Failure to properly register a deck will result in the head judge applying the appropriate provisions of the Duelist King Tournament Penalty Guidelines. General Sealed Deck Tournament Rules The rules in this section apply to all Sealed Deck tournaments. Deck Construction Before tournament play begins, each Duelist receives an assortment of sealed product. These tournaments may also consist of just a Starter Deck. General Draft - Tournament Rules Deck Construction Once drafting is complete, Duelists have 30 minutes to build decks from the cards they selected. The head judge or tournament organizer may require players to record every card they intend to use in their main decks, as well as all cards they drafted. Booster Draft Procedure At a signal from a tournament official, each Duelist opens the booster pack specified by the official and counts the cards. If a Duelist does not have the appropriate number of cards in his or her booster pack, he or she must immediately notify the judge, who will replace the pack. The Duelist chooses one card from the booster pack, and then passes the remaining cards face down to the Duelist on his or her left. The opened packs are passed around the drafting pod - with each Duelist taking one card each before passing - until all cards are drafted. Once a Duelist has removed a card from the pack, it is considered selected and may not be returned to the pack. Duelists may not show their card selections or the contents of their current packs to other participants in the draft. Duelist King Tournament Sanctioning Rules Participation Minimums For all tournaments, Upper Deck/Konami requires a minimum amount of eight (8) Duelists. Event - Reporting Rules Receiving event reports in a correct and timely manner is fundamental to accurate and up-to-date Duelist King Tournament ratings. Tournament organizers must follow the rules outlined in this section when reporting their events. Event Report Deadline Event reports are due to the Duelist King Tournament website within eight (8) days of a tournament's conclusion. Delinquent Tournaments Organizers with delinquent tournaments may lose the privilege of sanctioning future events. TOURNAMENT PENALTIES & VIOLATIONS Wagering Duelists and tournament officials may not wager, ante, or bet on the outcome of any portion of a tournament. Cheating Cheating will not be tolerated. Upper Deck/Konami reviews all allegations of cheating, and is the final arbiter of penalties, including abolishment from the Duelist King Tournament system. Cheating includes, but is not limited to, the following intentional activities:
Unsporting conduct is unacceptable and will not tolerated at any time. Judges, Duelists, spectators, and officials must behave in a polite, respectable, and sporting manner. In addition, Duelists who use profanity, argue, act belligerently toward tournament officials or one another, or harass spectators, tournament officials, or opponents will be subject to the appropriate provisions of the Duelist King Tournament Penalty Guidelines and will be subject to further review by Upper Deck/Konami. Slow Play Duelists must take their turns in a timely fashion. Dueling too slowly or stalling for time is not acceptable. If a judge determines that a Duelist is playing excessively slowly at any point during the tournament, the responsible Duelist will be subject to the appropriate provisions of the Duelist King Tournament Penalty Guidelines. Marked Cards A card is considered marked if it bears something that makes it possible to identify the card without seeing its face, including scratches, discoloration, unnatural bends, and so on. If a Duelist's cards are sleeved, the sleeves are considered part of the cards, so the cards must be examined while in the sleeves to determine if they are marked. Abnormal Cards or Boosters All Duelists must ascribe to the deck construction guidelines as put forth at the start of a sanctioned tournament. Deck construction parameters come from Upper Deck/Konami and should be the rule. Click here to download the official contest rules. CONTACT INFORMATION This document is valid from July 1, 2002 to July 1st, 2003. For the most recent version of this document, or to learn about Duelist King tournaments and judging, please contact us in any of the following three ways: Duelist King web site: www.upperdeckentertainment.com/tournament Email: please click here to review the Entertainment email guidelines. Phone: (800) 873-7332 (Upper Deck Entertainment Customer Service) |
||
|
Yugioh Heroes Collectables 3127 Hiway 6 Sugarland, Texas 77478 281 313-1600 |
||
|
We play Yugioh the Trading card game < Back |
||